I have an R9 5900X, an RX6900XT and run the game from an nvme SSD and I can't maintain stable FPS - and that's with 1080p only, because the game doesn't even allow higher resolutions currently. You can't see them in the pause menu, you can't see them in the menu before launching a run.Ģ.) The game micro-freezes often, and the framerate is very unstable. But the actual, or even the base damage and reload times of the weapon are not available anywhere, etc. For example, weapon upgrade gives 10% more damage and gives 10% shorter reload. You are making a game in a genre that is heavily loot and upgrade based, but the information on what specific things do is not available in most cases, and in other cases, it's not clear what it does anyways. Stats are not available at all or not accessible easily, leaving everything to guesswork. That being said - the bad now - the game is still very bare-bones even in regards to basic stuff that you would expect for every bullet hell game, early access or not.ġ.) The amount of information provided is too low. For an early version of an early access game, there also seems to be decent amount of content already. The good first - I like the design/style of the graphics, the sounds are also pretty good. Hey, in case the dev(s) are reading the discussion, here is my feedback for the current version of the game.
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